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Tulip Game Inc. is a New York registered company, founded in 2010.

Tulip Game Inc. is an Education Gamification developer; focuses on developing Online / Mobile interactive digital Children Learning Book Apps and “STEAM” educational curriculum.

Core Team

Roycos Hom 譚俊德

Roycos Hom 譚俊德
Founder & CEO

     Roycos graduated from Cornerstone University of Michigan (USA), with a Master Degree in Education. He has many years of education experience in Europe. In 2010, Roycos founded Tulip Game, Inc. and focus on developing various creative children digital programs/courses.

       His daughter Glory passed away at age of 22, after a long battle with leukemia. Glory attended Wellesley College. She had earned two US Presidential Awards in her life.

       Roycos was invited to deliver a workshop on digital education at Stanford University and UCLA Fellowship in 2014 and 2015.

Calvin Siu 蕭仲民

Calvin Siu 蕭仲民
Vice President, Creative Director

        Calvin Siu studied 3D computer animation and film effects in Vancouver Film School. He joined a Hong Kong animation company, Imagi in 2002, and produced several animations, such as: Zentrix, Digimon X evolution, Father of the Pride, TMNT(Teenage Mutant Ninja Turtles).

          Calvin founded Innotion studio in Hong Kong. His original animation "Tonki Bear" earned the Hong Kong best digital animation award and Cyberport award.

Tin Lam 林宏典

Tin Lam 林宏典
CTO Chief Architect (Board)

      Tin Lam is Senior programmer at Bloomberg, he has more than 20 years’ experience in software development.

       In years 2010-2014, Tin worked at Fino Consulting, and in charge of various massive scale cloud and mobile projects. He oversaw the design and development of a cloud infrastructure and mobile platform integration in performing real-time energy trading analytic and alerts. This system is a multi-billions enterprise system for Fortune 100 companies.

       Tim was also responsible of developing a cloud-based global digital books delivery system and an iPad eReader app for a major Educational publisher in the US. This app reached 650,000 K-2 to K-12 students in the US in 2014, and expected to reach 25 million K12 students in five years.

NY Comic Con Promotional Booth 2015

Promotion Our Tulip Game educational concepts: 1.4 million visitors in 3 days, this is the most influence and exciting pop-culture events in Eastern US.

Frankfurt Book Fair 2016 Oct.

We have a booth and a workshop in the conference, mainly to show and to share digital learning educational technology and cross platform.

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